A2 Key for Schools (KET) Reading & Writing Part 4 Test – Modern Hobbies, Games & Entertainment 2

Reading » A2 Reading Tests » A2 Key for Schools (KET) Reading & Writing Part 4 Test – Modern Hobbies, Games & Entertainment

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Test 1

Questions 19-24

For each question, choose the correct answer.

School Robotics Clubs

Many schools now have robotics clubs where students can learn how to make their own machines. It is a great way to use science and math outside the classroom. In the club, you spend time (19)…………… small robots from metal and plastic. Teachers give you all the different (20)…………… you need, like wheels, wires, and batteries.

After you finish the body of the robot, you must connect it to a (21)…………… . You then write a simple program to tell the machine what to do. It is very exciting to watch your robot start (22)…………… across the floor for the first time.

Sometimes your robot will (23)…………… a mistake and go the wrong way, so you have to change the program. Working with other students to solve these problems is always a lot of (24)…………… .

19 A building   B growing   C drawing

20 A parts   B subjects   C grades

21 A computer   B television   C radio

22 A moving   B travelling   C riding

23 A make   B do   C get

24 A fun   B game   C laugh

Answer Key & Explanations

19 A (building): "Building" means to construct or make something by putting materials together, which fits making a robot from metal and plastic. You "grow" plants and "draw" pictures with a pen, so they do not fit the context.

20 A (parts): "Parts" is the correct word for the physical pieces (like wheels and batteries) used to build a machine. While "subjects" and "grades" are connected to school, they refer to what you study and your marks, not physical items.

21 A (computer): The next sentence mentions writing a program. A "computer" is the device used for coding and programming. A "television" and a "radio" are used for watching and listening to broadcasts.

22 A (moving): "Moving" correctly describes a robot going across the floor. "Travelling" is generally used for people taking long journeys, and "riding" requires a person to sit on something like a bicycle or a horse.

23 A (make): "Make a mistake" is a highly frequent, fixed English collocation. In English, you cannot "do" or "get" a mistake.

24 A (fun): "A lot of fun" is a standard fixed phrase used to describe an enjoyable activity. You cannot say "a lot of game" or "a lot of laugh" because they are countable nouns and do not form this natural expression.

    Test 2

    Questions 19-24

    For each question, choose the correct answer.

    Modern Board Games

    Many teenagers today love playing modern board games in their free time. Instead of looking at a computer screen, you can sit around a large (19)…………… with your family. It is a wonderful way to (20)…………… an afternoon together inside the house.

    To play these games, you usually have a colourful board and small plastic or wooden (21)…………… . Players move them around the board to win points. Before you begin a new game, it is very important to read the (22)…………… carefully so everyone knows what to do.

    Some games are very fast and need a lot of quick (23)…………… to win. Other games are much slower, and you must work together with your (24)…………… to finish a story or solve a problem. Playing these games is always a great activity!

    19 A table   B desk   C bed

    20 A spend   B make   C pay

    21 A pieces   B slices   C parts

    22 A rules   B marks   C signs

    23 A thinking   B dreaming   C feeling

    24 A friends   B fans   C members

    Answer Key & Explanations

    19 A (table): You sit around a "table" to play a large board game with multiple people. A "desk" is usually used by one person for studying or working, and you do not normally sit around a "bed" to play a board game.

    20 A (spend): This tests the strong English collocation "to spend time" (or spend an afternoon). We do not say "make an afternoon" or "pay an afternoon," as "pay" is only used for money.

    21 A (pieces): In the context of board games, the small objects you move around are called "pieces" (e.g., chess pieces). "Slices" is used for food like pizza or cake, and "parts" is used for pieces of a machine or a car.

    22 A (rules): The "rules" are the instructions that tell you how to play a game properly. "Marks" are the scores teachers give on school exams, and "signs" are objects on the street that give directions.

    23 A (thinking): Fast games require players to use their brains quickly, which is "quick thinking." "Dreaming" happens when you are asleep, and "feeling" refers to emotions, which does not fit the context of needing a fast mental strategy to win.

    24 A (friends): You play board games at home with family and "friends." The word "fans" is used for people who love a famous sports star or singer, and "members" is used for people who belong to an official club.

      Test 3

      Questions 19-24

      For each question, choose the correct answer.

      Visiting an Escape Room

      Escape rooms are a fun and exciting activity to do with your friends. When you play this game, a guide puts you in a special room and locks the door. You and your friends must find a (19)…………… to get out before the game ends.

      Inside the room, you have to look everywhere. You will spend a lot of (20)…………… looking for hidden objects and reading small pieces of paper. These are called (21)…………… , and they help you understand what to do next.

      You cannot play this game alone. It is important to work together as a (22)…………… . It is also a good idea to (23)…………… notes on a piece of paper so you do not forget any important numbers. When you finally open the door and escape, everyone feels very (24)…………… !

      19 A way   B path   C street

      20 A time   B age   C life

      21 A clues   B rules   C lessons

      22 A team   B band   C family

      23 A take   B do   C find

      24 A excited   B brave   C careful

      Answer Key & Explanations

      19 A (way): At the phrase level, "find a way" is a fixed expression meaning to discover how to achieve something. A "path" and a "street" refer to physical places where you walk or drive.

      20 A (time): The verb "spend" correctly collocates with "time" (spend a lot of time) when talking about how long an activity takes. You do not "spend age" or "spend life" in this context.

      21 A (clues): "Clues" is the correct semantic fit for pieces of information that help you solve a game or mystery. "Rules" tell you what you are allowed to do, and "lessons" are what you learn in a classroom.

      22 A (team): A "team" is the correct semantic fit for a group of people working together to achieve a goal in a game. A "band" plays music together, and the text specifically mentions playing with "friends", not a "family".

      23 A (take): "Take notes" is the correct fixed collocation for writing down information on a piece of paper so you remember it. In English, you do not "do notes", and "find notes" does not match the action of writing them yourself.

      24 A (excited): This relies on the broader context of the text. "Excited" correctly describes the happy, thrilled feeling of winning the game and escaping. "Brave" means not being afraid of danger, and "careful" means trying not to make mistakes, neither of which fits the emotional reaction of finishing the game.

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